Exploratory Programming for the Arts and Humanities, 2e

ISBN: 9780262363105 | Copyright 2021

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Cover (pg. i)
List of Figures (pg. xv)
Acknowledgments (pg. xvii)
[1] Introduction (pg. 1)
[2] Installation and Setup (pg. 23)
[3] Modifying a Program (pg. 31)
[4] Calculating and Using Jupyter Notebook (pg. 39)
[5] Double, Double (pg. 53)
[6] Programming Fundamentals (pg. 65)
[7] Standard Starting Points (pg. 93)
[8] Text I: Strings and Their Slices (pg. 119)
[9] Text II: Regular Expressions (pg. 147)
[10] Image I: Pixel by Pixel (pg. 167)
[11] Image II: Pixels and Neighbors (pg. 195)
[12] Statistics, Probability, and Visualization (pg. 213)
[13] Classification (pg. 241)
[14] Image III: Visual Design and Interactivity (pg. 263)
[15] Text III: Advanced Text Processing (pg. 281)
[16] Sound, Bytes, and Bits (pg. 307)
[17] Onward (pg. 315)
[Appendix A] Why Program? (pg. 319)
[Appendix B] Contexts for Learning (pg. 331)
[Glossary] (pg. 337)
[References] (pg. 347)
[Index] (pg. 351)
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