Exploratory Programming for the Arts and Humanities, 2e
ISBN: 9780262044608 | Copyright 2021
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| Cover (pg. i) | |
| List of Figures (pg. xv) | |
| Acknowledgments (pg. xvii) | |
| [1] Introduction (pg. 1) | |
| [2] Installation and Setup (pg. 23) | |
| [3] Modifying a Program (pg. 31) | |
| [4] Calculating and Using Jupyter Notebook (pg. 39) | |
| [5] Double, Double (pg. 53) | |
| [6] Programming Fundamentals (pg. 65) | |
| [7] Standard Starting Points (pg. 93) | |
| [8] Text I: Strings and Their Slices (pg. 119) | |
| [9] Text II: Regular Expressions (pg. 147) | |
| [10] Image I: Pixel by Pixel (pg. 167) | |
| [11] Image II: Pixels and Neighbors (pg. 195) | |
| [12] Statistics, Probability, and Visualization (pg. 213) | |
| [13] Classification (pg. 241) | |
| [14] Image III: Visual Design and Interactivity (pg. 263) | |
| [15] Text III: Advanced Text Processing (pg. 281) | |
| [16] Sound, Bytes, and Bits (pg. 307) | |
| [17] Onward (pg. 315) | |
| [Appendix A] Why Program? (pg. 319) | |
| [Appendix B] Contexts for Learning (pg. 331) | |
| [Glossary] (pg. 337) | |
| [References] (pg. 347) | |
| [Index] (pg. 351) | |
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